Added character and guild links to backup file
Added support for Snacks / Treats
Fixed mirror enemy class being incorrectly set when simulating more than once Fixed pasting of copied companions
Added new script visibility & verification system (you can now request script to be made public/private) Added border color
command for custom border colors Added includes
and excludes
array functions Added tags for groups Added support for groups to select
and reject
actions Added discard reference
command to discard player compare data Added periodic backup reminders Replaced table preload dropdown with plain input Fixed legendary scrapbook items not being detected Fixed comparison data not loaded correctly Fixed file counter not resetting when reopening the tab Fixed empty script not being able to be selected Fixed outdated
command not working Fixed labels appearing split on files Fixed player & group counter counting slowly
Added new hellevator theme Fixed prefill for characters without any hellevator progress
Added support for debugging tools
Reordered enemies in first 10 dungeons Improved accuracy of Nordic Gods & Olympus dungeons Added confirmation when hiding characters via statistics integration
Added enchantments to Quests calculations Added Expeditions calculations
Fixed switch to Warrior via cheat menu Fixed Assassin unarmed damage Fixed custom preset dialog Fixed configuration dialog growing beyond the window
Added new optimized dialog system Added separate translations for items and monsters Added lazy loading system for separate translations Added feedback form
Added support for manual character/guild merging Added support for multiple tags per player Added support for capturing player descriptions Added support for capturing guild descriptions Added select
and reject
actions for better player filtering Added multiple performance optimizations Added Attribute type
header Added display value for legacy fox mount Removed 10th item slot from classes which do not use it Fixed quick swap in guild table Fixed broken items when exporting only public data Fixed companion gem bonus applying twice Fixed error when pressing ESC in script editor with no table set Fixed advanced file list not acessible with guild named None
Fixed mirror enemy health for shadow variant Fixed mirror enemy class image not appearing Fixed broken enemy dropdown Fixed berserker dungeon enemy auto armor calculation
Fixed inactivity health reduction Fixed displayed inactivity duration
Fixed Mage Tower upgrade prices
Added button to select all characters in Capture selected characters mode Fixed login with passwords above 40 characters Fixed hidden character list not persisting across reloads
Added new browse table for guilds Added checkbox to create new script out of online code immediately Added support for capturing of daily and event tasks Added support for capturing Hellevator data for players and guilds Added get_day
function Added size limit to script archive Added new guild-only headers Removed script assignments when opening statistics in temporary mode Fixed Power
header to account for no weapon equipped Fixed multiline script descriptions Fixed copy for fight simulator Fixed script editor crashing when adding brackets to end of script Fixed drag and drop inside the editor Fixed guild table image export with fixed layout Fixed highlighting for files filter
Removed gladiator and glove enchantments from debug presets
Added new hellevator theme Fixed first round loss counting as win against all floors
Reworked Scripts & Templates Added author name and description to published scripts Added indicator for when new version of published scripts is found Added usage count for published scripts Added filter by type to script archive
Added option to open prefilled player simulator for a selected group
Added debug option to generate custom characters
Added support for Necromancer
Added new setting to make table headers sticky Added autocompletion to script editor (Ctrl + Space
) Added Official Discord
, Twitch Frame
, Health Multiplier
, Weapon Damage Multiplier
, Maximum Damage Resistance
, Power
and Gold
headers Added indexed custom header
to use first column as custom index column Added new berserker icon Added this
as a function Added new repeat
keyword to mark header as repeated Added deprecated status to header as group of
, padding
, brackets
, set with all
, breakline
, extra
, and mset
keywords Added display before
and display after
keywords to display additional text in cell Added difference brackets
command to wrap difference in brackets Added difference position
command to place difference below the value Added table set
and global set
variable commands Added expression as a value to statistics color
Added list of keywords to the manual Added limit of 200 entries to script archive Added new button to each archive entry to copy its content Added missing legendary item names and images Added ~
operator that can test a string against a regexp string Added support for Ctrl + S
and Ctrl + Shift + S
in the editor Added support for Ctrl + Shift + X
to comment/uncomment content in the editor Fixed dropdowns not updating on browse tab Fixed scoped functions breaking editor when called without arguments Fixed show as
not appearing as deprecated Fixed table timestamps not working in discard
Fixed expressions not highlighting inside conditions Fixed localization with arguments Removed obfuscation setting
Added support for logging Added new hellevator theme
Fixed pet health not increasing properly when using generate Fixed pet selection
Added 10th enemy of The Pyramids of Madness
Added option to select best rune automatically based on the current enemy Added more debugging variables Fixed shield value when morphing into warrior
Added SFTOOLS
content creator code to the main page Added new link to community-made tool on the main page
Added button to import & export a script as a file Added width policy strict
to lock columns to exact width
Added visible script version next to script name Added ctrl click action to script archive to recover previous script version if present Added option to disable strict sizing with width policy relaxed
Added new limit
keyword to replace performance
Added deprecated status to performance
and format
keywords Added Calendar Type
and Calendar Day
headers Added Guild Raids
header as header Raids
returns only raid you participated in Added new optimized implementation of timestamp dropdowns Fixed grouped headers ignoring maximum count Fixed resolving of now
and random
functions Fixed row height
keyword
Added many performance improvements Added new implementation for toggle buttons Replaced percentage configuration values with decimals
Added new hellevator theme
Added support for other websites to request character data from SFTools Added new link to community-made tool on the main page
Added option to save table as CSV file Added many performance improvements Added line numbers to script editor Added alternative row
keyword for show
Fixed script editor losing focus when switching tabs Removed insecure table check
Added new button for simulator threshold settings Fixed debug copy
Added debug preset with maximum weapon damage ranges Added new notice system
Updated to newer Unity version Fixed close button not clickable in specific cases Fixed interruption errors not recognized properly
Added new link to community-made tool on the main page Fixed scrollbar not properly visible in dialogs
Improved performance of table rendering Added missing player resources Added all valid css colors as constants Added new battlemage icon Fixed manual dialog not closable via close button Fixed sorting Fixed undefined text when table block is not available Fixed missing table row end tag
Fixed display of gladiator % damage
Added support for S&F Accounts Reworked communication
Added new file export dialog Added new in-tool manual as a replacement for old manual page Added missing images of legendary items Added tab
url query to directly open specified tab Added new custom context menu Added performance optimizations Replaced Slot
item field Replaced Position
item field with SlotType
and SlotIndex
fields Removed Item Slot
header Fixed scrapbook count enum Fixed player detail displaying missing data Fixed secondary player & group profile filters Fixed tooltip alignment
Fixed Twister experience display
Added theme selector Added monster damage ranges
Added customizable group sorting
Added reworked battlemage Added reworked critical damage calculation Added more accurate berserker
Added Pet Rank
and Pet Honor
headers Added discarded scripts to script archive Added return action to script tab when opened from any table Added show-on-hover to Webshop ID inside player detail Fixed loading of old characters with legacy 3-stat items Fixed players picked inconsistently for comparison
Added dependency on player simulator in order to accommodate possible future reworks Added support for logging
Reworked tool Added support for translations
Added option to copy player data as a table Added decimal, percentage and fractional options for enrage counter Added customizable base damage error margin Added new custom state display for Bards and Druids Added new damage range sidebar Added missing health field Added statistical analysis tool Added gladiator reduction mode Fixed catapult attack Fixed grouped fights not sorted by fight count
Improved performance Improved accuracy
Fixed scrolling when a dialog is visible Fixed statistics integration displaying other players when imported via integration
Added Race
header Added translated values to headers and enums Added member counters next to group timestamps if any members are missing from capture Added text
expression for text color (use text auto
to make select automatically) Added theme dark|light
setting for table themes Added theme text:color background:color
setting for custom table themes Added new dialogs for browsing scripts and managing templates Added new script & template archive system to replace script history Added Webshop ID to player detail and as a private header Added Official Creator
, Gold Frame
and GT Background
headers Added improved public export Added missing header formatting and translations Added translations to enums Fixed guild deletion via advanced file list Fixed counting of present guild members Fixed scrapbook size Fixed private export not including own characters
Added new tool that serves as a replacement for Fight Viewer and Boss Viewer Added missing enemy names
Fixed maximum hydra level after import
Currently selected player will be marked as target when switching to 1 v All or All v 1 modes Currently selected simulator mode will now be persistent
Replaced fortifications input with a dropdown
Added prototype simulator
Added proper error messages when login or data capture fails
Added dark theme Added new terms & conditions that must be accepted before using Endpoint Added links to community-made tools on the main page Added updated Druid Added updated Bard Updated styling of all dialogs Removed fight viewer tool Removed boss viewer tool
Added guild tournament headers GT Tokens
, GT Floor
and GT Maximum Floor
Added un/loading of hidden data without requiring page reload Added missing notification when database is being updated Added search bar to guild list Added new toggle buttons to replace old checkboxes in bottom right of the page Added guilds to advanced file list (you may now manage them separately from players) Added timestamps to players & groups in deletion confirmation dialog Fixed file tag button not removing tag filter when clicked when active Fixed file merging with duplicate players / groups Fixed file and script sharing no longer available Fixed players duplicating when using uppercase server url Fixed scrapbook size Merged tracker configuration into actions script Removed profile and origin fields from files Removed embedded simulator and related headers
Redesigned simulator to allow for multiple battles to be simulated at once
Added option to disable attribute reduction Added option to freely configure certain class behaviors Redesigned tournament mode
Fixed gladiator being reduced
Added progress bar to loader Added option to freely configure certain class behaviors Added maximum value to threshold simulation Added split dungeons when simulating remaining dungeon floors Fixed cheats Fixed experience displaying for Tower Fixed total experience displaying with 0 possible experience
Added editable thread and iteration counts (including separate iteration count for pet maps)
Added option to save first 50 characters in Hall of Fame
Updated gold pit capacity formula Added dark theme
Added progress bar to simulations Added hiding of players & guilds and other options in statistics integration
Updated to new version of FUI Added support for Hungarian language Added support for player level 701 - 800 Removed loading of english language file when different language is selected
Added option to export & import recovery files Added item pictures Added new dungeons Added new achievements Added mushroom price to items Added new dialog for deleting players, groups and files Fixed background color in custom rows Fixed crash when displaying lone empty guild Fixed scrapbook count Fixed endpoint not fetching player groups Fixed crash when importing files without server urls Removed separation between private & public dungeon headers
Removed beta backend switch
Added option to enable fireball fix against certain classes Added ?debug
parameter for simulation debugging
Fixed runes not rounding down to 20 (as per new backend)
Added option to simulate all open dungeons until certain win threshold Added floor numbers to result screen Added display of boss experience to mass simulations Added display of total experience gainable to mass simulations Added console method for export current boss and dungeon to fight simulator Fixed dungeons not ordered properly Fixed dungeons not selecting correct floor when duplicate enemies exist
Added support for reworked Druid Fixed low performance when starting All & More simulation modes Fixed undefined gladiator value when using integration Fixed logging for Demon Hunter and Druid
Fixed location descriptions
Added support for translations
Added support for translations Reworked UI using new editor
Added option to export current data into usable sftools format
Fixed content appearing only after page is fully loaded
Reworked player list Added translations Added database slots to profiles Added time
format function Added $$
prefix for unfiltered table variables Added toast message when import via Endpoint fails Added Stashed Wood
and Stashed Stone
headers for secret stash Added new dialog for saving templates Fixed selection screen appearing for players and guilds when only one exists Fixed gladiator for built-in simulator Fixed low performance in files tab with too many files/players Fixed template delete button staying active with no templates Fixed low performance in players tab
Added best pets for each class to simulate all Added translations
Added option to simulate all remaining enemies in a dungeon Adjusted values of several dungeons
Added inverse of One vs. All mode Set adding new players to be at the top of the player list
Added translations Added support for drag & drop of HAR files Added new class graphics Fixed Bard simulation
Moved gold table into separate tab
Added support for character data deltas
Added toast message when database is being updated Fixed visibility of some headers (due to new BE) Fixed Bard missing instrument in player detail
Added option to save image of Simulate All results Added class swap to cheat menu Fixed armor calculation for Battlemage bosses
Added new toast messages informing user about simulation progress Added option to save image of fight results Added new log
query argument Added option to poll saved characters Split IHOF button into two IHOF & force gladiator 15 buttons Fixed Tournamed mode freezing UI when starting simulation Fixed drag & drop
Reworked UI Fixed missing input for pets between 150 - 199 Fixed position of New BE checkbox for small screens
Fixed thirteen-headed hydra Fixed poor performance when using Poll Fixed drag & drop
Reworked Bard simulation Reworked major parts of the UI Added smart class changer (scales all values automatically) Added warning when importing incompatible HAR file Fixed paste target appearing in mobile view Fixed Druid damage reduction when having no mask Fixed attribute fields allowing zeroes Removed 2 billion HP limit
Added support for Bard class Added Hydra
field to groups Reworked several dialogs Fixed tracking of deleted players Fixed counting of present guild members Fixed crash when trying to format non-string value
Added support for Bard class
Added support for Bard class Added support for reworked Demon Hunter class Added editable block chance for warriors (please adjust your saved presets) Reworked UI & simulator code
Added Endpoint integration
Fixed Sim All button showing when no dungeons are left
Added auto tagging action Added embedded tables Added default tab setting Added tag filter to advanced file list Added shortcut function img
for images Added popup for adding templates via url Added constexpr
constants that use expressions Added backslash escape for # comments Added new default player template (@dracs) Fixed constants inside macros Fixed spaces in share codes Fixed compatibility issues Fixed missing item translations Fixed select all for simple file list Fixed negative named numbers Fixed broken achievements Fixed script editor default font size Fixed loops without ending tags
Added option to save friend characters
Berserkers now have chance to evade first attack
Adjusted weapon damages for berserker enemies
Added option to drag & drop file instead of copy & pasting Fixed undefined prefix when switching to IHOF mode Fixed assassin's second attack missing from debug logs
Added fortress tab Added underworld tab
Improved file metadata Added missing loaders Added inventory slot information to items Added option to hide files where all players were hidden individually Added hsl(a)
function Added calendar data Added error if database did not load properly Added table_array
and table_array_unfiltered
variables Fixed underworld upgrades when player has yet to unlock underworld Fixed custom order Fixed issue when removing all files Fixed discarded players appearing in table variables Fixed endpoint player picker
Added health chart into sim-all results Added missing loaders
Fixed loading of HAR files for chrome
Added MajkG's souls curve
Added filters for guilds to profiles Added proper hiding for files Added prefix to duplicate player names in advanced settings Added option to show empty guilds Added separate tab for site options Added current tab highlighting Added fallback for missing last active time Added loop_array
variable to loop functions Added player, reference and properties as scope objects Added default values to each
function Added short table variable syntax Added pow operator (^
) Added exp
function Fixed player requirement for some headers Fixed guild member count Fixed direct sharing for guilds Fixed copy for browse table Fixed guild lookup for nonexisting players Fixed achievements not importing for beta Fixed compatibility issues Fixed copy for older timestamps Fixed share code not trimmed Fixed incomplete arrays and objects in expressions
Fixed Twister quick selection
Changed armor toggle to include message about beta backend Removed save & load feature
Added Enza's real gold pit values
Added proper profiles & profile management Added file tags Added option to hide players / timestamps Added option to change file timestamps Added option to select multiple files by using shift-click Added notice for player list longer than allowed Fixed handling of local storage when not available Fixed timestamp sorting in advanced file mode Fixed filtering by non-ascii characters Fixed several issues when using translation tools Fixed compatibility issues Fixed empty guilds appearing Fixed swapped pet origins
Available boss selection is now linked to dungeon & boss selections
Fixed generate not working for 20th pet
Reworked database & file handling and loading improved speed Reworked response parser Added many performance optimizations Added advanced & simple modes for file management Added origin value to players (how they were added into the tool) Added several group headers Added item names Added Summer event and other misc data Added simple tool profiles Added new version of html2canvas library Fixed settings bug when using Safari on iOS Fixed custom rows without players in Me Fixed cacheable detection for expressions Fixed headers for misordered dungeons Fixed scrapbook decoding Fixed extensive loading time of Files tab Removed option to disable lazy loading
Added standalone endpoint & HAR integration Added Tavern of the Dark Doppelgangers Adjusted several armor values for Shadow World opponents
Added standalone endpoint & HAR integration Added simulate all option Fixed mage check for whether fight is possible
Added support for companion data
Added Mannequin Fixed shop items not appearing
Added new Terms of Service and Changlog pop-ups Added partial support for multiple languages Added Sentry for error tracking Added new gem look
Added default sorting order. Added macro-able variables and fuctions. Added access to site options to macros. Added t
filter option. Added table_reference
and table_timestamp
timestamps to settings. Added drag & drop to settings. Added discard
to player table. Added statistic rows to Me tab. Added access to scrapbook data. Added progress bar to endpoint. Fixed infinite recursion in variables. Fixed script list when not available. Fixed achievement names. Removed private flags. Disabled unity cache for endpoint.
Reworked macros. Reworked expression scopes Added nested loops. Added else if
macro. Added tab handling to the setting editor. Added pow
function. Improved performance for large settings. Fixed images missing from download. Fixed makesequence
function. Fixed missing difference for Me tables. Fixed modulo operator priority. Fixed clipping for long rows in settings. Fixed bold style in tables. Fixed bracket handling in expressions. Removed bundled settings.
Added new macro-style variables to loops. Please note that old style var
variables will be removed at some point (this refers to vars generated by the loop and not to all var
). Added expressions into macro conditions. Added new templating syntax for strings. Added sub expressions. Added $!
local embedded variables. Added Mount Expire
, Coins
. Added Dummy
for Mannequin. Added more optimizations for variables. Added qc
filter option to show only selected categories. Added entries
for access to player database entries. Added missing expf
shortcut for format
expression. Added save & apply button to templates. Added breakline
keyword to disable line breaks. Added sqrt
function. Set share function to be public. Set endpoint to be public with a checkbox. Fixed scope for loops with several headers. Fixed character status. Fixed operator order for expressions. Fixed berserker class bonus. Fixed multi-select for custom left category. Fixed scrapbook maximum. Fixed averaged resistance calculation. Fixed too high loading times when saving a picture. Removed server selection from endpoint login. Removed developer view.
Added trackers. You can now save any data from milestones you want to track. Check the wiki to learn how they work and what you can do with them. Reworked template saving. To save a template click on the Save button and write a name / select existing template and click Save again. Reworked members keyword to be more compact. Added makesequence
function. Added average
function Added makearray
function Added custom row height using the row height
keyword. Added title alignment to the align
keyword. Added macro loops to settings. Added left category
category for custom left columns in the tables. Added action show
keyword that opens player detail when cell is clicked. Added header variables accessible using the var
keyword. Added expa
expressions for custom aliases. Improved performance when using lazy loading. Fixed images not clickable when used in header titles. Fixed settings area not working properly on smaller screens. Fixed custom styles. Fixed width of grouped headers. Fixed table issues when using Chrome-type browsers. Fixed duplicated names when using Endpoint.
Completely reworked settings and table generator members
, outdated
, opaque
, large rows
no longer accept an argument. Use just them to enable the functionality.Undefined values are now always on the bottom when sorting. Added fallback to value and color rules if expressions return undefined. Added align title
keyword that aligns all titles to the bottom. Added expression cache to improve performance. Added indexof
and distinct
functions. Added discard
expression to the Me table that can ignore files. Added row_index
variable Added Scroll Finish
, Toilet Fill
, Building Start
and Underworld Building Start
headers Added embedded table variables that you can use in the expression directly with:${ expression }
$ variableName { expression }
Reworked layout
option. Use two spaces to create a space or |
to create a divider. Division operator now returns 0 when dividing by 0. Removed keyword abbreviations. Removed itemized headers.
Added template management (delete, update, share). Added website icon. Added file groups based on the file label. Added option to hide/unhide whole file group. Added expneeded
function that returns xp needed for said level. Added toggle that allows extra inventory headers to work (backpack, chest, companions). Added new import
keyword that can import another template into existing one. Added more debug information in console. Added option to change file timestamp in beta mode. Added table controller. Fixed copying players for fight simulator. Fixed history order.
Reworked settings screen. Reworked modal for importing shared files. Added colors to file entries. Added toggle to show/hide hidden files. Added template links. Added template quick swap (Right click the cog icon above the table). Added indexes to grouped headers. Added register date to player detail. Added statsum
and statcost
functions. Added q
search term to show specified headers only. Fixed bracket handling in expressions. Fixed templates not sorted property. Fixed AM handling (You can just reimport the files without deleting them to fill missing AM info). Fixed Next button not becoming disabled in Endpoint.
Added headers for pet food, found pets and pet levels. Added sharing function for players, guilds and files. Added public scripts & way to import private scripts via simple code. Added file information with the guilds and players stored within. Added timestamps to exported files. Copying table for fight simulator now uses simulator model instead of copying all the data. Fixed bottom row being cut off for guild table images. Fixed rare bug that overwrote pet data under specific circumstances. Fixed mirror shard counter.
Added full support for Druid class. Added multiple selection for Players tab. You can hold CTRL and click to select several players at once. Use right click apply action to them. Letting go of CTRL will clear the selection! You can now hold CTRL during sorting to clear all column sorting via a right click or select only single column with left click. Tab options (show other, show hidden) are now sticky and do not disappear when reloading the page. Gladiator
header now works only for own characters.You no longer need a special key to use the Endpoint feature Added experimental share function to guild tables. Performance improvements when using lazy loading.
Removed predefined categories. Category Potions
was replaced by grouped header Potions
with similar effect. You can look at an example here . Added grouped headers. These act like single header but accept array as an expression. Colors and formats apply to individual columns while other settings apply only to the whole header. Added style
keyword that sets any css value of a cell. Added lingradient
function that returns css linear gradient. Added options for color & value when cell value is not defined. Added dualcolor
function that returns background with two colors. Added wipe button that clears all stored player data. Added color name support to gradient functions. Changed all cell widths into css style.
Added link to a wiki that will slowly replace the current manual page. Added base attributes to player detail. Added difference for several values to player detail. Added format statistics
keyword that changes the formatting of the statistics. Usage terms are now available in Changelog tab and can be denied.
Added error text to guild tables when data is missing for any members. Added option to hide files.
Updated expression evaluator & removed all beta related content. The old evaluator is from now on not present in the tool. Some of your expressions might not work if you did not use beta mode before. You'll need to correct them if that's the case. Updated Files screen. You can now add description and set the version of the file if needed. Added difference
function that returns difference between current and reference values. You can look at example here Added Raid Honor
header that shows fortress honor gained only from raids. Added Name
header with player name. Added missing simple format options. Added sr
filter option to Players that sorts the table. Added sort
and at
functions for arrays. Added background
to left columns when set globally. Added copy option to guild context menu. Fixed expr
not ignoring predefined options. Fixed filter expression in Players not data to compare.
Reworked player detail screen. Added category and header definitions. You can now create a group of options and extend any category or header with it. You can look at an example here . Many fixes and improvements for new expression evaluator.
Added new expression evaluator. You can use ast beta
on top of your settings or select 'Force use of new expression evaluator' in Files tab to apply it to everything. It is recommended that you try to run all your settings using this evaluator since it will later replace the main one. Please note that some expressions might stop working or behave differently.
Tables are now blocked from displaying if they contain script
or iframe
HTML tags. Fixed future players selected when using timestamp where they do not exist. Fixed several bugs caused by undefined
value in expressions. Added if
, else
, endif
keywords that will ignore parts of settings depending on the type of the table Added wiki link to settings with all headers and their default options Added multiple enums. Added lambda functions.
Added background
keyword that allows you to specify default color for header, category or the whole table. Added simulator target & source that allows you to run 1v1 simulations instead of 1vAll directly in the table. Added gradient
multi-color variant that accepts objects with any amount of colors. Added o:
filtering option that shows you only your own characters. Added random
function.
You can now use show as
everywhere. In Players tab it will be always shown on top of the table. set with all
no longer requires a parameter and uses this
keyword instead. You can look at an example here .Functions rgb
and rgba
now return hex color values instead of css color string. Added gradient
function that returns color at a specific point between two colors. Added stringify
function that converts anything to a string. Added log
function that prints value into console and returns it. It should be used only for debugging purposes. Added highlighting to custom variables and functions. Added short keywords for expressions (e:
, f:
and c:
).
You can now enable/disable lazy loading permanently in Files tab. Fixed filter not working with custom expressions. Fixed filter not working with custom sessions within Me tab. Added info pupup to filter with all available options.
Fixed a bug that caused settings to be invisible / froze the tool. Added const
keyword that allows you to set your own constants. Keyword show as
can now also be used in Me tab. You can now separate stored data into different slots via url https://sftools.mar21.eu/stats?slot=1
. The default slot number is 0 and it can be any positive number. Please note that they share settings and any changes will affect all other slots.
Last Active
header no longer works as before. To use colors like before, you'll need to modify the header in this way .
Migrated Album
, Mount
and few other headers over to the new header system. Removed percentage
option. Mount
and Album
are now always in percent. Use Album Items
to get amount of items in the album. Added decimal
option that decides whether statistics should be rounded or not. Added clean hard
option that strips everything except expression from the header. Added rgb
, rgba
and range
functions. Last Active
now only shows last active time. For inactive duration use Inactive Time
.Added several predefined enums.
Reworked dot object access. Some unary operators can now be stacked infinitely.
You can now use header names with player
and reference
objects as arguments. You can look at an example here . Option clean
no longer requires you to disable invisibility. Fixed incorrect sorting on several headers.
Templates are now available also in temporary sessions. Added headers for item base attributes and pet bonus percentages. Added round
and fixed
functions for custom expressions. Fixed own raidable wood and stone.
Weapon damage and elemental damage runes are now shown properly for Assassins within the detail screen. Added headers for weapon damage and separated elemental damage headers.
Added clean
keyword that forces header to ignore all shared options. You can look at an example here .
You are now required to use player
object to access player data. You can look at an example here .
Added ability to sort columns by anything using order by
keyword including difference
variable to sort by difference. Added way to access compared object with reference
variable.
I understand & accept these terms